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Assembly
Business & Finance
>> Assembly Abbreviations
Look through 1427 acronyms and abbreviations related to Assembly:
PRIMS
— Proportionally Reactive Investment Management System
POP
— Pop a Word from the Stack
PPF
— Pagelevel Protection Flag
POC
— Parameter Occurrence Code
POE
— Procedurals Occurring Elsewhere
PPC
— Pointer To Pointer To Character
POPFD
— Pop 32-Bit Flags Register
POPF
— Pop Flags from the Stack
PMP
— Professional Mallet Player
PI
— Pages In
PIPE
— Practice In Programming Environment
NMI
— Non-Maskable Interrupt
RSS
— Reverse Sense Switch
T5ZZ
— Interpret As Command
P1PWAO
— Putting 1 piece with another
SFH
— Set Flags to Half-mast
EBCDIC
— Extended Binary Coded Decimal Interchange Code (pronounced Eb-see-dik) (cf. BCD)
ADD
— Addition
SMIL
— Synchronized Multimedia Integration Language
NL
— New Line
USB
— Universal Serial Bus
DBCS
— Double-Byte Character Set
SDR SDRAM
— Single Data Rate Synchronous Dynamic Random Access Memory
WYO
— Write Your Own
BCD
— Binary-Coded Decimal
WB
— Write Back
NOP
— No Operation
CLR
— Clear
GIV
— Get Initial Value
RAD
— Rapid Application Development
SU
— Substitute user
ISR
— Interrupt Service Routine
POG
— Piece of Garbage
NVL
— Null Value Logic
REG
— Register
DWIM
— Do What I Mean
EQ
— Equal
CAT
— Concatenate
BOM
— Byte Order Mark
NACK
— Negative ACKnowledge
ORB
— Object Request Broker
HEX
— Hexadecimal (base 16)
EOP
— End of Production
BTTT
— Bump To The Top (pushing Forum Threads To The Top)
RTN
— Return
NAN
— Not A Number (computing)
CMP
— Compare
DEC
— Decimal
NLP
— Natural Language Processing
DMS
— Data Management System
REP
— Repeat
MSB
— Most Significant Bit
LT
— Less Than
1GL
— First Generation Language (Machine Language)
MT
— Machine Translation
SPM
— Software Programmer's Manual
GT
— Greater Than
IR
— Instruction Register
XLAT
— Translate
APIC
— Advance Programmable Interrupt Controller
STO
— Store
MCE
— Machine Check Exception
LBA
— Logical Block Addresses
CS
— Chip Select
TH
— Table Header
AVA
— Attribute Value Assertion
CSH
— C Shell Programming
JNBE
— Jump If Not Below or Equal
CMPLX
— Complex
AR
— Address Register
CLK
— Clock
3GL
— Third Generation Language
IPS
— Instructions Per Second
AL
— Assembly Language
CES
— Character-Encoding Scheme
FLM
— Fixed Length Mask
CHR
— Character
APC
— Asynchronous Procedure Call
SPM
— Software Project Management
2GL
— Second Generation Language (Assembly Language)
EPIC
— Explicitly Parallel Instruction Computing
MBR
— Memory Buffer Register
REPZ
— Repeat While Zero
AFI
— Authority and Format Identifier
BIP
— Binary Integer Programming
VLIW
— Very Long Instruction Word
LA
— Load Address
UDF
— User Defined Format
ASC
— Additional Sense Code
IF
— Interrupt Flag
IF
— Instruction Fetch
LI
— List Item
NASM
— Netwide Assembler
JNL
— Jump If Not Less
FP
— Floating Point
RC
— Run Commands (UNIX)
RA
— Return Address
JNS
— Jump If No Sign
.NL.
— Not Less Than
BST
— Binary Search Tree
DEC
— Decrement
CSV
— Comma Separated Value(s)
AML
— ARC Macro Language
DPC
— Deferred Procedure Call
LOOPZ
— Loop While Zero
IPI
— Inter-Processor Interrupt
BSR
— Bit Scan Reverse
LIP
— Loop Initialization Primitive
TASM
— Turbo Assembler
DF
— Direction Flag
SH
— Sense High
MWI
— Message-Waiting Indicator
SGN
— Signature
NOOP
— No Operation
CLC
— Clear Carry Flag
GE
— Greater than or Equal to
QW
— Quote Words
SL
— Source Language
TPU
— Turbo Pascal Unit
UM
— User Model
INC
— Increment
HLA
— High Level Assembly
STK
— Stack
OF
— Overflow Flag
LCV
— Loop Control Variable (programming)
MOV
— Move
REN
— Rename
ICU
— ISA Configuration Utility
ATR
— Answer to Reset
JNLE
— Jump If Not Less or Equal
INT
— Interrupt
DF
— Don't Fragment
TOA
— Table of Authorities
WDT
— WatchDOG timer
H
— Hexadecimal
ELIF
— ELse IF
!WZT
— FLOAT device-independent Z coordinate of the top edge of the 3D plot window
LN
— Line Number
ESC
— Escape
NO-OP
— no operation
PGA
— Program Global Area
PI
— Processing Instruction
OD
— Octal Dump
XMX
— Specify heap memory size in command line arguments
MKL
— Math Kernel Library
CL
— Command Language
LOOPDNE
— 32-Bit 80386 LOOP if NOT EQUAL
CLD
— Clear Direction Flag
XOR
— Exclusive Or
HAM
— Hold And Modify
HCF
— Halt and Catch Fire
PUSHFD
— Push 32-Bit Flags Register
JNGE
— Jump If Not Greater or Equal
CSD
— Canonical Signed Digit
OT
— One Time
4GL
— Fourth Generation Language
CZZC
— Convert Zone to Zip Code
WA
— Wait Awhile
MOVSX
— Move With Sign-Extend
TD
— Table Data
S
— Source
HPA
— High Performance Addressing
LTR
— Load Task Register
S
— Save
VLC
— Variable Length Code
D
— Delete(d)
SV
— Scalar Value
FC
— Fix Command
EXP
— Exponential
INO
— In Not Of
SWI
— Software Interrupt
NAND
— logical NOT AND
CC
— Condition Code
LRM
— Language Reference Manual
DI
— Direct Instruction
UDA
— User-Defined Attribute
JNS
— Jump if No Sausage on pizza
BTT
— Bump To Top (forum posts)
LOOPNZ
— Loop While Not Zero
NOR
— logical NOT OR
USN
— Update Sequence Number
CS
— Code Segment
EXP
— Exponent
RPL
— Request Parameter List
SHL
— Shift Logical Left
C
— Codex
CHK
— Loop Check program
SO
— Stack Overflow
BTS
— Bit Test & Set
CMPSW
— Compare String Word
U
— Update(d) (action code)
CEF
— Common Executable Format
ITOZ
— Convert Integer to Zoned format
ICW
— Initialization Command Word
MOVSB
— Move String Byte
UMWI
— Unprocessed Message Waiting Indicator
SP
— Stack Pointer
JBE
— Jump If Below or Equal
U
— Upward
ESP
— Extended Stack Pointer
SGDT
— Store Global Descriptor Table
TOQ
— To Qwerty
CWD
— Convert Word to Doubleword
PD
— Pen Down
ADC
— Add With Carry
VIO
— Violation
JL
— Jump If Less
CCR
— Condition Code Register
LODSB
— Load String Byte
BSR
— Boundary Scan Register
PUSHA
— Push All
FLIX
— Flexible Length Instruction Extensions
BI
— Binary Input
TAS
— Test-And-Set
LWSP
— Linear White Space
BSY
— Busy
SBZ
— Should Be Zero
RCRB
— Read Card Read Binary
MAR
— memory address register
JNZ
— Jump If Not Zero
LNK
— Linkcentre
SI
— Source Index
CDR
— Contents of Data Register
SP
— Single Precision
JNP
— Jump If No Parity
SF
— Significant Figures
DVT
— Design Validation Test
LES
— Load 32-bit pointer from memory source to destination register and ES (Extra Segment) register
SQR
— Square Root
SOSI
— Shift-Out/Shift-In
ZDD
— Zoned Decimal Data
UDF
— User Defined Function
TC
— Time Check
RTE
— Run Time Error
WDRT
— WatchDog Resource Table
DSW
— Data Status Word
USP
— User Stored Procedure
Y/N
— Yes or No
CPA
— Cut, Paste, Assemble
ZD
— Zap Directory
ITE
— If Then Else
TEST
— testament
MFC
— Merge From Current
CMPSB
— Compare String Byte
CI
— Command Interpreter
LGDT
— Load Global Descriptor Table
CC
— Clear the Command
JG
— Jump If Greater
AML
— ACPI Machine Language
CLA
— Constant Linear Address
CZI
— Count Zero Interrupt
NE
— Not Equal
!WXT
— The FLOAT device-independent X coordinate of the right edge of the plot window
CLN
— Clean
GIR
— General Index Register
SAR
— Shift Arithmetic Right
MOVZX
— Move With Zero-Extend
BT
— Bit Test
LTE
— Less Than or Equal
SRL
— Shift Register Latch
CEC
— Clear Enter Clear
JLE
— Jump If Less or Equal
SGN
— Sign
JMPZ
— Jump if Zero
OVF
— Overflow
LX
— Linear Executable
OC
— Output Compare
NC
— No Carry
FA
— Full Adder
PLT
— Procedure Linkage Table
ASR
— Arithmetic Shift Right
LLL
— Low Level Language
MD
— Machine Dependent
LOOPD
— 32-Bit 80386 LOOP
LOOPDE
— 32-Bit 80386 LOOP if EQUAL
CAS
— Column Address Select
SLW
— Shift Left Word
JRSR
— Jump to Random Subroutine
!WYB
— FLOAT device-independent Y coordinate of the bottom of the plot window
POPAD
— Pop All Doubleword
LOOPDNZ
— 32-Bit 80386 LOOP if NOT ZERO
GTE
— Greater Than or Equal
C
— C Programming Language Source Code
LIDT
— Load Interrupt Descriptor Table
FMA
— Fused Multiply and Add
WTO
— Write To Operator
NEQ
— Not EQual
PDC
— Processor-Dependent Code
ADF
— Automatically Defined Function
STR
— Store Task Register
E
— Endangered
STC
— Set Carry Flag
POP
— Performance Optimized Program
CDQ
— Convert Double to Quad
LOOPDZ
— 32-Bit 80386 LOOP if ZERO
C
— Code
SPL
— Set Priority Level
JNB
— Jump If Not Below
WYOP
— Write Your Own Program
WENB
— Port B Write ENable
DB
— Define Byte
STSN
— Set and Test Sequence Numbers
GAC
— Global Assembly Cache
DI
— Deletion and Insertion
SATA
— Serial Advanced Technology Architecture
CS%
— Capture Stack
LODSW
— Load String Word
LF
— Long Float
BSF
— Bit Set File
LH
— Load High
IRET
— Interrupt Return
SNZ
— Skip If Not Zero
BCR
— Backspace Card Reader
NCC
— Non Canon Character
AUB
— Assemble Usenet Binaries
MDNF
— Medical Device Numeric Format
RW
— Rewrite While
IFU
— Instruction Fetch Unit
ARPL
— Adjust Requested Privilege Level
BHE
— Byte High Enable
DRDRAM
— Direct Rambus Dynamic Random Access Memory
EPI
— Energy Per Instruction
NM
— No Mark
JPE
— Jump If Parity Even
HALT
— Highly Accelerated Life Testing
MEF
— Mask Error Factor
CPW
— Check Password
GAL
— Gameboy Assembly Language
JBS
— Jump and Blow Stack
NBCD
— Natural Binary Coded Decimal
PUSHF
— Push Flags onto Stack
SR
— Subtract Register
DST
— Debug Symbol Table
REPNE
— Repeat While Not Equal
RAZ
— Read as Zero
WBQ
— Write Block and Quit
MOVSD
— Move String Doubleword
LOOPWE
— 16-Bit 80386 LOOP if Equal
XCHG
— Exchange Registers
WCC
— Write Control Character
JNAE
— Jump If Not Above or Equal
VB
— Variable Block
SDS
— Sample Dump Standard
C
— COMmand
EBP
— Extended Base Pointer
RTNZ
— Return if Non-Zero
JNE
— Jump If Not Equal
RXR
— Resource Exchange Register
S
— Stop
LHI
— Load High Immediate
BF
— Bring Forward
RU
— Round Up
BTW
— Block Transfer Write
ACE
— ASCII Compatible Encoding
RAW
— Read-After-Write
TF
— Text Field
DR
— Data Register
CCL
— Code Conversion Language
PSW
— Process Status Word
DWIT
— Do What I'm Thinking
UDR
— Update and Delete Record
GTJ
— Go To Jail
TXC
— Transmission Complete flag
RND
— Random Number
RV
— Return Value
LLDT
— Load Local Descriptor Table
ETA
— Ebcdic to Ascii
PCA
— Programmable Counter Array
LOOPNE
— Loop While Not Equal
DC
— Define Constant
JSR
— Jump to Sub Routine
TEST
— Testosterone
ZDI
— Zap Directory Immediate
UPK
— User Productivity Kit
STOS
— Store String
ATE
— Ascii to Ebcdic
SIDT
— Store Interrupt Descriptor Table
REPE
— Repeat While Equal
DS
— Define Storage
BFB
— Brute Force Binary
JAE
— Jump If Above or Equal
MACRO
— Messy And Confusing Repeated Operation
SSJ
— Select Stacker and Jam
CMC
— Complement Carry Flag
SSP
— System Stack Pointer
LAGW
— Load And Go Wrong
SW
— Store Word
HLT
— Halt
BNE
— Branch Not Equal
CBW
— Convert Byte to Word
VA
— Virtual Address
CVF
— Create Verbose File
AF
— Address Family
LSL
— Logical Shift Left
JNA
— Jump If Not Above
LOOPW
— 16-Bit 80386 LOOP
LSR
— Logical Shift Right
GNDN
— Go Nowhere and Do Nothing
UPK
— Unpack Function
BIRM
— Branch on Index Register Missing
IPT
— Ignite Paper Tape
FDB
— Form Double Byte
MCL
— Machine Control Language
ULC
— Unit Level Code
EMW
— Emulate Matag Washer
LEA
— Load Effective Address
EE
— Enter Exponent
FBWA
— First Byte of Word Access
UB
— Unsigned Byte
NEG
— Negate
RTO
— Real-Time Output
EIEIO
— Enforce In-Order Execution of Input/Output (PPC assembly)
EOT
— End of Text
CALC
— Calculate
ATS
— At Title Screen
E
— Extended
HTC
— Halt and Toss Cookies
LRD
— Load Random Data
ACS
— Active Character Select
STOSD
— Store String Doubleword
OMC
— Obscene Message to Console
REPNZ
— Repeat While Not Zero
CFA
— Code Field Address
XA
— Xtreme Accuracy
RLP
— Refill Light Pen
ML
— Machine Language
SEOB
— Set Every Other Bit
SIS
— Simple Instruction Set
PEA
— Push Effective Address
JNC
— Jump If No Carry
LBA
— Linear Block Addressing
DPLBASE
— DMA Position Lower Base address
RMD
— Rapid Macro Development
JMPC
— Jump if the software is a piece of Crap
ITB
— Instruction Template Buffer
BCM
— Branch on Condition Maybe
JNO
— Jump If No Overflow
SEU
— Source Entry Utility
IIB
— Ignore Interrupt and Branch
LWS
— Linear White Space
OCC
— Obscure Canon Character
IAC
— Interpret As Command
ARB
— Aij Request Block
NG
— Not Greater than
HRPR
— Hang up and Ruin Printer Ribbon
BAL
— Branch and Link
SOP
— Stop and Order Pizza
DAI
— Do As Infinity
LGD
— Load Global Double-word
EAR
— Exclusive Allow Read
RV
— Receive Variable
MC
— Master Clear
ZAP
— Zeros Aren't Permitted
AMC
— Archives And Manuscripts Collections
BALC
— Branch and Link Cheeseburger
JMPJ
— Jump if Programmer is a Jerk
SPT
— Set Process Title
E
— End
ADIW
— Add Immediate Word
JMPM
— Jump if a big Mess
WAIT
— Wait state
LAHF
— Load register AH From ....
RD
— Rewind Disk
TMV
— Too Many Variables
BSS
— Block Storage Start
ACBL
— Add Compare and Branch Longword
GCC
— Get Code for this number
UDC
— User Defined Codes
L
— List
EDR
— Execute Destructive Read
MDX
— Modify Index
SPM
— Site Project Manager
PDL
— Push Down List
ACQT
— Advance Clock to Quitting Time
RVQ
— Register Value Queue
BR
— Before return
PCMIA
— personal computer manufacturer interface adaptor
GMR
— Game Monthly Review
DL
— Directory Listing
ZPI
— ZaP Immediate
POPA
— Pop All Registers
CSR
— Control and Status Register
FC
— Function Code
PBD
— Print and Break Drum
PPE
— Programmable Priority Encoder
AFI
— Application Field Identifier
CLOB
— Character Large Object Block
STROM
— Store in Read-Only Memory
DMZ
— Divide Memory by Zero
NPC
— Non Programmable Character
ODF
— Object Definition File
IC
— If Case
SR
— Source Register
RTRC
— Reset Real-Time Clock
LNK
— Link-Belt
HBW
— Hang Bus and Wait
LV
— Left Value
AAD
— Alter All Data
FSM
— Fold Spindle and Mutilate
ACS
— Alternate Character Set
CFE
— Call Field Engineer
AFP
— Abnormalize Floating Point
EEOIFNO
— Execute Every Other Instruction From Now On
MEI
— Modified, Exclusive, And Invalid
WIDQ
— Wait For Idle Drive Queue
WAW
— Write-after-Write
NAM
— Numerical Access Mode
NRP
— No Return Point
FC
— File Compare
ALAT
— Advanced Load Address Table
STOSB
— Store String Byte
DDWB
— Deposit Directly in Wastepaper Basket
IFR
— Interrupt Flag Register
ASSM
— ASSeMbly Language
OSL
— Optimization Subroutine Library
WFAR
— Wait For All Result
AND
— Logical AND
SHR
— Shift Logical Right
MI
— Machine Interface
TDS
— Trash Data Segment
STRC
— Stop Real-Time Clock
HIM
— Hierarchy of Interpretive Modules
GCF
— Get Current Figure
DAA
— DECIMAL ADJUST ACCUMULATOR
LOOPWNE
— 16-Bit 80386 LOOP if NOT EQUAL
FAR
— Find and Replace
RB
— Read Binary
BSF
— Bit Scan Forward
UDP
— User-Defined Procedure
INSB
— Input Byte String from Port
XIO
— eXecute Invalid Opcode
SW
— Signed Word
WAL
— World Assembly Language
DW
— Define Word
IPOP
— Interrupt Processor, Order Pizza
JAL
— Jump And Link
JNG
— Jump if Not Greater than
WCD
— Wherever Change Directory
DC
— Declare Constant
JE
— Jump If Equal
EOI
— End of Interrupt
IC
— Internal Code
HLL
— High Level Link
MAA
— Multiply And Accumulate
EBRS
— Emit Burnt Resistor Smell
SDDB
— Snap Disk Drive Belt
USF
— Uplink State Flag
LOOPWNZ
— 16-Bit 80386 LOOP if NOT ZERO
CSL
— Curse and Swear Loudly
PAE
— Physical Address Extensions
JPO
— Jump If Parity Odd
LB
— Load Byte
GV
— Get Value
ICR
— Interrupt Control Register
SW
— Single Word
WUPO
— Wad Up Paper Output
OOP
— Ordinary Object Pointer
MADD
— Multiply-Add
CON
— Call Operator Now
STREX
— STore Register EXclusive
SPM
— Set Program Mask
S
— Seek
ALT
— Assembly Line Type
OSN
— Operand Segment Number
STZ
— Set Zero
ECL
— Executive Command Level
BBD
— Branch on Bastille Day
LOOPWZ
— 16-Bit 80386 LOOP if ZERO
JZ
— Jump If Zero
MBF
— Microsoft Binary Format
OFS
— Object File System
DCOT
— Double precision trigonometric COTangent
MW
— Memory Write
CNV
— Convert
SCB
— String Control Byte
Q
— Query
VPA
— Variable Precision Arithmetic
SXY
— Swap X and Y Registers
AFF
— Add Fudge Factor
OCT
— Object Code Technology
RTW
— Return to Windspear
EA
— Effective Address
LBA
— Long Block Addressing
SW
— Set Word
MKI
— Merge Kernel Interface
PUSH
— Push Word onto Stack
DM
— Direct Manipulation
SMSW
— Store Machine Status Word
DAA
— Decimal Adjust After
DRI
— Disable Random Interrupt
VERW
— Verify Write Access
LI
— Load Immediate
TOS
— Top Of Stack
STD
— Set Direction Flag
ACR
— Advanced Code Reconstruction
RDA
— Refuse to Disclose Answer
CS
— Capture Stack
BR
— Before Read
LE
— Little Endian
BCE
— Back Color Erase
WTOR
— Write To Operator With Reply
BEW
— Branch Either Way
AAS
— ASCII Adjust after Subtraction
SCASB
— Scan String Byte
IODC
— Input/Output-Dependent Code
MOVS
— Move String
LCM
— Local Command Mode
CFP
— Change and Forget Password
IOB
— Index Out of Bounds
REC
— Rounding Error Correction
LP
— Long Pointer
BTJ
— Branch and Turn Japanese
USW
— Update Status Word
JECXZ
— Jump if ECX Register Zero
ZG
— Zero And Go
PPL
— Perform Perpetual Loop
PEI
— Push Effective Index
DIM
— Declare in Memory
IDA
— Interactive Disassembler
DERB
— Dis-assemble Resource Bundle command
JMP
— Jump
SE
— Substantially Equal
DSZ
— Decrement and Skip on Zero
JNP
— Jump if No Pepperoni on pizza
LUI
— Load Upper Immediate
VT
— Variable type
CS
— Character Set
LOOPE
— Loop While Equal
NL
— Next Line
CG
— Convert to Garbage
JMPR
— Jump off the Roof
AAO
— Add and Overflow
L
— Listeria
JZP
— Jump on Zero Parity
FPE
— Floating Point Exception
P
— Print
LODS
— Load String
BSS
— Block Start Symbol
LAP
— Linc Assembly Program
ITOF
— Convert Integer TO Floating point format
RIRG
— Read Inter- Record Gap
U
— Upper
JNF
— Jump if No Flag
PO
— Plus One
FSM
— Fixed String Mode
WASP
— Write All Stored Passwords
RBA
— Relative Byte Address
DAS
— Decimal Adjust after Subtraction
CFM
— Code Frag Ment
LH
— List Heading
CBBR
— Crash and Blow Boot ROM
FAA
— Fetch And Add
HOG
— Hundreds of Goofs
PUSHAD
— Push All Double
RS
— Register Select
RMB
— Reserve Memory Block
SLZ
— Shift Left Zero
SLD
— Source Level Definition
AOI
— And Or Invert
SAD
— Systems Analysis and Design
SL
— Speak Language
BNR
— Branch for No Reason
C
— Create
SAL
— Shift Arithmetic Left
UPA
— UnPack Area
WPNL
— Write Protect Not Low
GO
— Global Open
WHCR
— Write Handling Control Register
SBIW
— Word-wide Subtraction
RI
— Return Index
ICMD
— Initiate Core Melt Down
WEOF
— Write an End- Of- File marker
WRTQ
— Write Request
LMSW
— Load Machine Status Word
U
— Upsilon
DEI
— Disk Eject Immediate
SF
— Store and Forward
BSS
— Block Storage Space
SU
— Stand Up
HP
— High Precision
WBCD
— Weighted Binary Coded Decimal
RAR
— Rotate Accumulator Right
BTB
— Buffer Target Branch
CBN
— Call By Name
UPC
— Unity Procedure Call
RVA
— Relative Virtual Address
IVB
— Inclusive Value For Branch
WXTL
— Win32 Template Library
QL
— Quick Loading
UDR
— Universal Data Representation
RV
— Requires Variable
JA
— Jump If Above
CR
— Command Response
ROR
— Rotate Right
LF
— Level Floating
BLC
— Branch and Loop Continuous
CAF
— Common Assembly Format
SIC
— Symbolic Instruction Code
BTR
— Bit Test & Reset
EF
— Eject Fix
TU
— To Unix
CS
— Character Strings
VP
— Variable Parameter
E
— Endotoxin
CORA
— Computer - Oral Response Activated
LM
— Load Math
SLA
— Shift Left Arithmetic
PEHC
— Punch Extra Holes in Cards
CTDMR
— Change Tape Density Mid Record
DL
— Directory list
SLC
— Set Location Counter
VAL
— Victor's Assembly Language
SL
— Short Length
PEF
— Preferred Executable File
RPU
— Read character and Print Upsidedown
IDIV
— Integer Divide, Signed
QRW
— Quasi Random Word
RVQ
— Receive Value_Request
INSD
— Input Doubleword String from Port
MCP
— Mask Characters Printable
LODSD
— Load String Doubleword
FHS
— Find Hidden Service
MIO
— Module Input Output
STOSW
— Store String Word
MSP
— Mistake Sign for Parity
SPC
— Service Program Code
SZ
— String Zero
PCL
— Program Counter Low
IDPS
— Ignore Disk Protect Switch
LBE
— Low Byte Enable
JS
— Jump If Sign
BCP
— Backspace Card Punch
CBV
— Call by value
DW
— Double Word
SCAS
— Scan String
DSH
— Destroy Sector Header
RPO
— Read and Print Only
WGPB
— Write Garbage in Process-control Block
SM
— Shell Model
LSL
— Load Segment Limit
JMPV
— Jump on Virtual Memory Page fault
WXB
— FLOAT device-independent Y coordinate of the left edge of the plot window
RHP
— Re-Heat Pizza
CFS
— Corrupt File Structure
AAD
— ASCII Adjust before Division
LRP
— Load Root Prompt
VASM
— Virtual Assembler
WARN
— Write formatted error message to standard error Function
LWI
— Load Word Indirect
DMPK
— Destroy Memory Protect Key
PFN
— Primitive Function Name
DTL
— Draw The Line
SLL
— Shift Left Logical
LW
— Late Write
RV
— Relative Value
TN
— Truncated Normal
PJ
— Pointer Justification
OUTSW
— Output Word String to Port
SU
— Switch User
WIBT
— Wait In Batch Time
BWC
— Branch When Convenient
SUB
— Subtract
AFHB
— Align Fullword on Halfword Boundary
AWP
— Argue With Programmer
WCCF
— Widget Component Control Flag
PCS
— Portable Character Set
PUMA
— Programmable Universal Machine For Assembly
ERW
— Execute Read Write
SSM
— Source Support Module
SBB
— Subtract with Borrow
RFB
— Read From Buffer
CRN
— Compare with Random Number
CAD
— Change Again Dammit
OA
— Object Address
SR
— Shift Right
NRS
— Not Read Set
BPO
— Branch if Power Off
GNU
— Got No Use
ABW
— Array Bounds Write
EB
— End of Block
JCXZ
— Jump if CX Register Zero
JMPL
— Jump on Power Loss
SLDT
— Store Local Descriptor Table
RB
— Rotate Buffer
WRQ
— Write Request (TFTP)
TXH
— Transfer on High
CLIM
— Command Line Interface Manager
WXEH
— Wx Event Handler
JR
— Jump Register
AAM
— ASCII Adjust after Multiply
JGE
— Jump If Greater or Equal
JMPA
— Jump Absolute
JMPO
— Jump on Overflow
JO
— Jump If Overflow
OPO
— Order Pizza for Operator
NSI
— Next Sequential Instruction
TE
— Type Entry
ZD
— Zoned Decimal
IVR
— Immediate Value Returned
MAT
— Machine-Assisted Translation
SD
— Selective Default
IE
— Interrupt Enable
SCASW
— Scan String Word
SL
— Save Layout
JMPI
— Jump Immediate
JAA
— Jump Almost Always
ACP
— ANSI Code Page
DT
— Define Term
UDC
— User-Defined Command
TNT
— Tips N Tricks
DAB
— Delete All But
SHLD
— Double Precision Shift Left
CT
— Carry Through
WMA
— We Must Assimilate
RCL
— Rotate through Carry Left
EFE
— Emulate Fatal Error
CF
— Carry Flag
LDS
— Load Pointer Using DS
HAL
— Higher Assembly Language
DM
— Double Mode
BCR
— Bunch Counter Reset
ISC
— Ignore System Crash
ADIW
— Word-wide Addition
L
— Listen
SB
— Set Byte
BTC
— Bit Test Complement
SNW
— String Next Word
M
— Multiply
NPH
— Non-Parsed Header
WXO
— Write Expansion On
WCS
— Wide Character String
EOI
— Explode on Interrupt
IFS
— Internal Field Separator
UM
— User Mode
ERM
— Erase Reserved Memory
INS
— Input String from Port
EMAC
— Extended Multiply and ACcumulate
JMPP
— Jump when Pizza arrives
UPO
— Unary Painter Operator
SMI
— System Management Interrupt
DNL
— Define Number of Lines
EV
— External Value
AMM
— Add Mayo and Mustard
CMPS
— Compare String (Byte or Word)
GRB
— Gossip Retransmit Bit
MS
— Missing Sense
CCS
— Common Comand Set
LDREX
— Load Register EXclusive
UMR
— Unlock Machine Room
RC
— Right Check
SF
— Sort Flag
LOCK
— Lock the Bus
DSR
— Detonate Status Register
AAA
— ASCII Adjust after Addition
IPC
— Instructions Per Clock
RCR
— Rotate through Carry Right
DCR
— Define Constant Reversed
SPUR
— Single Precision Unpacked Rounded
CLF
— Clear Flags
ASF
— Aspect Source Flag
PC
— Program Counter
MSS
— Minimum Segment Size
QADD
— Quad word ADD (256-bit addition)
WUII
— Wake- Up- Interrupt- Input
CAF
— Convert ASCII to Farsii
SRL
— Short Repeats Left
RLA
— Register Linear Address
UPP
— Universal Procedure Pointer
E
— Endogenous
DAC
— Declare Address Constant
RSP
— Rounding to Single Precision
CAR
— Contents of Address Register
FIOA
— Fetch Instruction Operand Address
CK
— Character Kill
IRD
— Integer Real and Double
MLR
— Move and Lose Record
SFI
— Single Float Image
BRDV
— Data Berify Branch
IBA
— Input Bit Address
SLQ
— Shift Left with MQ
DT
— Definition Title
SPB
— Simulate Peanut Butter
LSS
— Load Far Pointer in SS
GIE
— Generate Irreversible Error
SA
— Shift Amount
IBLU
— Ignore Basic Laws of the Universe
SHRD
— Double Precision Shift Right
EEP
— Erase Entire Program
FCB
— Form Constant Byte
STI
— Set Interrupt Enable Flag
TXH
— Transmit High
LR
— Load To Register
ASS
— Activate Symmetrical Sign
FOPC
— False Out-of-Paper Condition
IPE
— Integrated Parameter Edit
DP
— Define Property
BSZ
— Block Store Zeros
SSB
— Scramble Status Byte
BF
— Bit Field
CW
— Content Word
ISR
— Interrupt Segment Register
SCS
— Scalable Command Set
INSW
— Input Word String From Port
RBR
— Rotate Bits Randomly
XR
— Exact Real
UDL
— User Defined Language
ICU
— International Classes for Unicode
CCI
— Correct Coding Initiative
BV
— Binary Value
CDT
— Conceptual Data Types
FD
— Float Double
MM
— move memory
VA
— Variable Argument
EEE
— Environment Embedding Executable
LGS
— Load Far Pointer in GS
VAT
— Variable Allocation Table
ROL
— Rotate Output Left
BFP
— Binary Floating Point
RIR
— Resolve Initial References
SFR
— Set Factory Reset
MI
— Maskable Interrupt
TW
— Time Wait
VA
— Valid Again
NBD
— Non Break Debug
INTO
— Interrupt on Overflow
FITT
— File In The Trash
LVS
— List View Style
EET
— End Event Time
GCAR
— Get Correct Answer Regardless
SHI
— Standing Hold Instruction
AC
— Alternate Character
HTS
— Halt and Throw Sparks
PADI
— Patches Arrive During Instruction
ICSZ
— Complex Integer Size
RMB
— Reserve Memory Byte
DL
— Don't Loop
UUO
— Unix-to- Unix Output flag
SL
— Statement List
DDR
— Destination Data Register
LFAD
— Load From A Disk
SMBI
— Set Memory Bit I
JR
— Jump Relative
TL
— Type Locality
BER
— Binary Encoded Representation
LFS
— Load Far Pointer in FS
SF
— Suppress Form
AR
— Add Rows
VERR
— Verify Read Access
ER
— Examine Register
GBA
— Game Boy Assembly
FERA
— Forms Eject and Run Away
OCL
— Operations Control Language
LW
— Local Write
EDB
— Expected Data Block
CEP
— Count Enable Parallel
BOUND
— Check Array Bounds
HIS
— Halt in Impossible State
WEP
— Waste Of Embedded Processing
ENF
— Emit Noxious Fumes
LSA
— Last Section Altered
WD
— Write Data
OUTSD
— Output Doubleword String to Port
EDD
— Erroneous Decimal Digits
BL
— Basic Logic
C
— Condition
PUL
— Pointer To Unsigned Long
IPP
— Integrated Performance Primitives
EBB
— Empty Bit Bucket
SDF
— Stuff Done Flags
UI
— Unsigned Integer
AIS
— Add Immediate to Stack pointer
BI
— Binary and Includes
DUD
— Do Until Dead
DKP
— Disavow Knowledge of Programmer
CC
— Carry Clear
SKP
— Skip-Line Printer
CTD
— Change Tape Density
TSR
— Top Structure Rename
EP
— Else Part
SAT
— Save as Text
RME
— Register Maintenance And Enquiries
RJ
— Right Justify
AC
— Align Centre
HCG
— Hide Codes Galore
NE
— No Exception
RTA
— Reversing Tool for Assembler
UEH
— Unified Exception Handler
ESP
— Extra-Simple Programming
LDI
— Load Data Immediate
SET
— Set Byte on Condition
BSA
— Binary Source Archive
RAM
— Read Alternate Memory
CID
— Compare and Ignore Data
JC
— Jump if Carry
IC
— Instruction Count
GNC
— Get Next Character
SCR
— Single Call Ring
RT
— Retrieval Type
CMPSD
— Compare String Doubleword
GT
— Go To
HAH
— Halt And Hang
RNE
— Return if Not Equal
DR
— Destination Register
SB
— Scroll Bar
PW
— Preserve Word
BF
— Block Fill
SI
— Signed Integer
PL
— Program Line
OUTSB
— Output Byte String to Port
VC
— Variable Construction
IA
— Invalid Argument
RV
— Real Value
AF
— Advanced Functions
RW
— Readable While
SMS
— Shred Mylar Surface
DWB
— Designate Word Block
LEAVE
— High Level Procedure Exit
HIS
— Human Instruction Set
IA
— Insert attribute
HLAR
— High-memory Load Access Rights
WFTR
— Wait For Transfer Request
ISR
— Interrupt Space Register
COD
— Crash on Demand
ISI
— Increment and Skip on Infinity
BPP
— Branch and Pull Plug
LD
— List Directory
ABA
— Add B To A
JP
— Jump If Parity
TE
— Table Expression
RAST
— Read And Shred Tape
GR
— Global Reset
MF
— Method Flag
BRI
— Begin Reading Information
QLP
— Quick Little Program
CCC
— Carriage Control Character
BIC
— Bit In Character
SA
— Starting Address
JMPL
— Jump if Programmer is Lost
NS
— Next Step
MR
— Memory Read
CAL
— Cray Assembly Language
MTRR
— Memory Type Range Register
LIS
— Load Immediate Shifted
BEQL
— Branch on Equal Likely
RFU
— Residence Flag Unilateral
LLC
— Low Level Code
IDA
— Instruction Data Address
BPIM
— Bury Programmer In Manuals
EOF
— Error On Float
SAMS
— Symbols and Message Strings
ESP
— Enhanced Stack Pointer
LA
— Logical Address
DL
— Dynamically-Linked
EN
— Enabled Now
SPL
— Set Processor Level
DTR
— Do Tini Reset
ITOB
— Write an Integer value TO a Binary string
BOSS
— Branch On Site Server
NL
— Non Leading
HP
— Half Precision
EXI
— EXecute Invalid Operation
DMA
— Display Memory At
UPA
— Use all Power Available
KUD
— Kill User Data
FPP
— Floating Point Pair
SWB
— Subtract With Borrow
BETA
— But Except Than As
SF
— Semi Floating
UPC
— Unity Procedure Code
CMI
— Clobber Monitor Immediate
NW
— New Write
CSUM
— Complex SUM
TS
— Tilt and Shift
VS
— Value Set
TAL
— Typed Assembly Language
LWS
— Long Word Sync
UT
— User Type
ES
— Extra Segment
SLP
— Set Loop Point
AIS
— ASCII Individual Stream
TA
— Target Address
LZASM
— Lazy Assembler
CLS
— Clear Last Screen
SEE
— Binary Painter Operator
TLV
— Total Length Value
RA
— Return Allowance
UA
— Update Attribute
PA
— Printable ASCII
C
— Characters
IODR
— Input/Output Data Register
JB
— Jump if Below
PEI
— Push Effective Indirect
BSA
— Branch and Save Address
ENTER
— Enter Stack Frame
SM
— Simple Mainloop
SAHF
— Store Register AH into
SFF
— Send From File
MR
— Magic Return
CQ
— Clear Queue
ML
— Make And Link
TD
— Table Detail
KA
— Keep All
MCS
— Machine Code Simulator
CW
— Change Word
CSR
— Command and Status Register
SLI
— Suppress Length Indication
TD
— Table Definition
CAF
— Component Ascii File
CB
— Count Of Bytes
DBZ
— Divide By Zero
JMPN
— Jump if Negative
IIB
— Integer Integer Byte
DDI
— Discard Digits Instruction
UD
— Update Data
MI
— Micro Instruction
TN
— Text Next
RET
— Return from Procedure
JAM
— Jump And Move
AB
— Always Blur
CALL
— Call Procedure
SSC
— Slot Size Code
RETF
— Return Far
ME
— Make an Error
BIR
— Before Insert Row
BF
— Buffer Full
SOC
— Start Of Comment
VFF
— View Frame File
LL
— Long List
SA
— Set Access
CWDE
— Convert Word to Extended Double
LOOP
— Loop on Count
SOS
— Swap Operating Shell
CLTS
— Clear Task Switched Flag
AS
— Add Sideways
IWP
— Ignore Write Protect notch
RMO
— Right Mode Operator
WB
— write binary
RE
— Real and Equal
PIC
— Punch Invalid Character
VA
— Vector Accumulate
MAT
— Multiply And Add To
AA
— Acquired Attributes
UEN
— Update Entity Name
AP
— Allocation Pointer
DTN
— Doubly Truncated Normal
IBP
— Insert Bug and Proceed
PKE
— Print Keymap Expression
IPS
— Incinerate Power Supply
MP
— Multi Precision
RD
— Register Destination
LPA
— Lead Programmer Astray
SU
— Substitue User
EF
— Exist Flag
TOS
— Terminate On Save
IPM
— Ignore Programmer's Mistakes
CIC
— Cancel If Close
DM
— Draw More
DM
— Display Memory
RU
— Read Uncommitted
LW
— Load Word
RC
— Release Command
CLI
— Clear Interrupt-Enable Flag
DWP
— Done With Permission
LC
— Loop Count
NOT
— logical NOT, negation
SPARK
— Scanning Parsing and Rewriting Kit
SSD
— Store Stack Double-word
SCASD
— Scan String Doubleword
DWRD
— Double Word
ST
— Show Turtle
SDC
— Selected Device Clear
TSR
— Terminate Safety Return
EC
— Erase Character
BVE
— Boolean Valued Expression
QLC
— Queuing Library Code
CPN
— Call Programmer Names
PEA
— Push Effective Absolute
END
— End logic stream; no more instructions follow
ES
— Exit to Shell
DL
— Display and Lock
IEOF
— Ignore End Of File
ETI
— Execute This Instruction
BEQ
— Branch if EQual
SU
— Syntax Unit
JMPS
— Jump if you see a Spider
LFAM
— Look For A Match
BSOD
— A Binary System Output Data
SIE
— Start Interpreted Execution
KSR
— Keyboard Shift Right
LS
— Load Save
CDR
— Contents of Decrement Register
CIR
— Configuration in Run
VIS
— Visual Instruction Set
SDL
— Software Defined Language
RB
— Reservation Bit
CDR
— Contents of Destination Register
IPL
— Initial Primary Loader
GNA
— Get New Argument
JIT
— Just In Time (compiler)
RNF
— Residence Not Flag
TOY
— TO Querty
LAC
— Lose All Communication
SC
— Special Character
TCC
— Type Correctness Conditions
GNA
— Get Next Argument
BPAU
— Bit Pattern Associative Unit
ROC
— Restore Old Color
RF
— Read Filter
RS
— Random Slew (plotters)
QF
— Quit Function
ERL
— Extended Range Left
CF
— Computation Flag
CK
— Chip kill
IR
— Insert Relation
TCS
— Tl Command Set
SG
— Source Grep
BV
— Bit Value
LOF
— Link Operand Flagword
BF
— Busy Flag
BTD
— Branch on Time of Day
JMPP
— Jump if Positive
N
— Newline
UCE
— Use Case Ends
SOL
— Start Of Line
RETN
— Return Near
OR
— Logical OR
E
— Endoplasm
CG
— Character Graphics
SH
— Suppress Header
MOVSW
— Move String Word
LBA
— Large Block Address
DL
— Delete Lines
RDW
— Reference Divider Word
LB
— List Block
LCP
— Load Current Procedure
IRETD
— Interrupt Return With EIP
VH
— Variable Holder
LF
— Link Full
BIA
— Branch to Invalid Address
UL
— Unsigned Long
LLL
— Low Level List
FCC
— Form Constant Character
CIA
— Code Inspection Agent
GF
— Global Flag
VIC
— Virtual Innuendo Call
RC
— Return Code
FW
— Field Width
MFS
— Move From Segment
DM
— Display Message
JR
— Justification Right
LE
— Line Edit
LR
— Load Relative
OUT
— Output to Port
SU
— Switch Users
DH
— Data Highway
EF
— Error Field
MAC
— Measured Attenuation Correction
DD
— Duplicate Disk
RL
— Register List
CP
— Compact Precision
PSP
— Program Segment Pointer
MMC
— Man Machine Code
U
— Unconditional
DPC
— Display Position Counter
JS
— Join Similar
RD
— Register Dump
MUL
— Multiply, Unsigned
SP
— System Procedure
SOAP
— Storage Operand Attenuation Prevention
VD
— Variable Declaration
QI
— Quit If
LC
— Location Counter
ZP
— Zero Padding
DPUBASE
— DMA Position Upper Base address
LAR
— Load Access Rights
BI
— Byte Integer
GPC
— Get Post And Cookie
IAS
— Insert After Sequence
RP
— Rotate Programmers
UEC
— Ufop Executive Command
IC
— Insert Character
SV
— Save Video
INOP
— InDirect No-OP
SSP
— Set Stack Pointer
SCE
— Source Code Extract
RFR
— Residence Flag Reciprocal
JCR
— Jam Card Reader
BS
— Back Space
DAL
— Download And Leave
FMB
— Floating Modulo Base
VRC
— Very Rapid Coding
CA
— Clear All
OPP
— Order Pizza for Programmer
SX
— Start X
MLS
— Maximum Long String
VS
— Value Separator
EPC
— Emulate Pocket Calculator
REQ
— Returnn if Equal
SA
— Sort Address
RTO
— Return To One
LG
— List Grids
MP
— Make Parameter
EFB
— Emulate Five-volt Battery
RQ
— Rotate Quick
IPR
— Invalid Program Reference
EA
— External Argument
CPR
— Contents of Previous Register
SFP
— Send For Pizza
EJ
— Explicit Join
IMUL
— Integer Multiply, Signed
DL
— Defintion List
RCL
— Rotate Content Left
FPC
— Four Packed Code
IN
— Input Byte or Word
RWI
— Read, Write, Initialize
LSS
— List Set Similarities
UR
— User Register
CAS
— Column Access Select
CR
— Create and Replace
JMPE
— Jump Extended
ROS
— Run Of Stack
BF
— Block Filler
LCE
— Loop Counter Expired
IC
— Ignore case
WIS
— Wait If Set
BP
— Buffer Previous
DT
— Dummy Text
ISC
— Interface Select Code
RMS
— Relocated Module Segment
CRT
— Control Return True
ACR
— Alternate Conditional Request
ESP
— Enable SPrinkler
IL
— Information Logical
ISS
— Inhibit Symmetrical Swapping
CD
— Cursor Down
DL
— Data Left
NC
— Native Compiled
RPR
— Ruin Printer Ribbon
PB
— Protection Bit
CH
— component header
LUP
— Longest Unassisted Program
OUTS
— Output String to Port
EB
— Examine Byte
PSO
— Punch System Operator
CSR
— Clear Statistical Registry
SMC
— Self-Modifying Code
SC
— Special Code
DE
— Delete Entity
MRS
— Mode Register Setting
ELI
— Enormously Longword Instructions
LC
— Loop Counter
FC
— Flag Complex
IV
— Integer Value
ES
— Error sources
DIV
— Divide, Unsigned
INW
— INvalidate Warranty
FW
— Function Word
RR
— Register Read
DW
— Disk Write
LP
— Labeled Precision
DSC
— Disable Smooth Curves
TMJ
— Technical Machine Jargon
DA
— Delete Attribute
RP
— Register Pair
CCR
— Compound Condition Routine
LSU
— List Super Users
CAP
— Compressed And Packed
DH
— Data High
SPA
— Stop when Pizza Arrives
IP
— Instructional Pointer
CIR
— Clear Instant Reset
MCP
— Mark Current Procedure
BJ
— Before Jump
TOD
— TO Dvorak
REM
— Randomly Evolving Machinecode
DS
— Double Screen
RT
— Return Type
LD
— List Designs
DW
— Declare Word
DR
— Delete Relationship
SLI
— Set Link Information
ERI
— Enable Random Interrupt
NI
— Not Initialized
FP
— Font Position
SC
— Skip Conditionally
BF
— Blank Field
PUS
— Pointer To Unsigned Short
INT
— INTeger data type
BA
— Bean Assembler
DL
— Destroy List
RT
— Reset Type
HS
— Heading Section
LP
— Long Precision
FM
— Fill Mode
ERR
— Extended Range Right
CWI
— Copy With Include
TUL
— Timed Unsigned Long
IG
— Insert Graphic
CU
— Call Unix
JPA
— Jump when Pizza Arrives
OTC
— Overflow of Tacho Counter
WDS
— With Digit Sum
LUG
— List Useless Garbage
GL
— Global Long
SEW
— Store Exclusive White
UI
— Unsigned Index
MPS
— Move Pen Somewhere
LWE
— Load WhatEver
MCS
— Modify Comment Section
MOF
— Macro Operation Finish
NL
— No Loops
UC
— Unreal Compile
LSP
— List Source Package
FUN
— Function Unknown Now
DX
— Declare X
WDR
— Write Directories Read
UTF
— Unwind Tape onto Floor
EA
— Erase All
LF
— Low Fill
INR
— INncRement
NC
— New Clock
NSU
— Next Syntactic Unit
LS
— Level Subroutine
SE
— Shift Enhancing
EF
— Erase Flash
VCE
— Very Cleverly Executed
MCS
— Modification Control Statements
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